Designs

Rules & Regulations...

1. Guest players

a. A team is allowed no more than two guest players per match and all guest players should be agreed before kick-off with the opposing captain and the referee.

b. The referee reserves the right to refuse guest players if, in his opinion, the outcome of the match would be considerably altered.

c. Teams may not use guest players as substitutes.

d. If a team uses a guest player, that team is still liable to pay their full match fee.

e. If a guest player is disciplined during the game then the team will be held responsible.

2. Start and End of Match

a. In the first half the play is started by the home team, from the centre circle, on the referees command. The away team will start with the ball in the second half.

b. Game duration is 20 minutes each way.

c. There shall be a maximum of 9 players per squad in one night.

3. Penalties

a. In the event of a penalty being awarded, time shall be added at the end of either half.

b. The keeper must remain on his line and not move until the ball is struck.

c. It is the responsibility of teams to clarify to the referee who is taking the penalty kick. Teams will be penalised and the penalty disallowed if the referee feels the goalkeeper was placed at a disadvantage by the opposing teams not making it clear who was taking the penalty kick.

4. The Goalkeeper/The Area

a. After a goal is scored, play will restart form the centre spot after the refs whistle.

b. The goalkeeper must not leave his area.

c. If the goalkeeper makes a save and part of his body slides out of the area, then the referee shall use his discretion. However, in this instance, for the referee to rule in favour of the goalkeeper, the ball must have remained in the area and part of the goalkeeper’s body must also have remained in the area. If, in the referee’s opinion, the goalkeeper started a sliding save too near to the edge of the area, which he could have reasonably foreseen would have taken the majority of his body out of the area (even though the ball may have remained in the area) then the referee shall penalize the goalkeeper. The referee shall take into account the conditions of the surface in determining how far goalkeepers may slide out of the area.

d. If a team makes a change of goalkeeper during the match then the referee must be notified before the change is made.

5. Back passes

a. When an outfield player receives the ball from the goalkeeper, the ball must be touched by another player before being passed back to the goalkeeper.

6. Footwear & Clothing

a. Appropriate footwear must be worn on the Facility at all times. Only plastic moulded or screw in studs and AstroTurf-trainers can be used on the Artificial Grass Pitch. Under no circumstances will metal studs, blades of any kind, or flat soled shoes be allowed.

b. Outfield players may not play either with a cap or hat, jeans or shoes. The goalkeeper is allowed to wear a cap.

c. Players may not play without a shirt on.

d. Shin Pads must be worn whilst playing

7. Substitutes

a. Teams are allowed two substitutes who must stand behind the goal which is occupied by their goalkeeper.

b. More than one substitution is allowed at any one time however, if there are more than the allotted players on the pitch at any one time the teams shall be penalised.

c. Substitutes can only enter play when their team is in an attacking position in the oppositions half.

d. Substitutes can be used as often and whenever the team wishes.

e. Substitutes are not allowed onto the playing area until the substitutes player has left.

f. If substitutes do not stand behind the goal and the ball strikes them then the referee shall award a penalty.

8. Free Kicks

a. On all free kicks, players should be three yards from the ball. When a free kick is on the edge of the area, the ball should be played three yards back.

b. If a player refuses to retreat three yards from the free kick or, as the free kick is being taken extends any part of his body towards the ball which means that he is no longer three yards from the free kick then he shall be penalised. The ball should be stationary before the free kick is taken.

9. The Three Yard Rule

a. If a player fails to retreat three yards or, the ball hits a player from the free kick who has not retreated three yards, or who has extended his leg towards the ball meaning that he is no longer three yards from the ball, then the referee shall move play forward three yards and allow the kick to be taken again.

b. Players that show dissent towards the referee or his decision at a free kick, will result in the kick being moved forward three yards.

c. The referee may move the kick forward at three yard intervals, however many times he wishes.

d. If by moving the ball forward three yards, the free kick then becomes within the area of the defending side, a penalty shall be awarded.

10. General Rules

a. The referees’ scoring is final.

b. The referee will be the sole judge of whether a tackle is dangerous or not in the best interests of the spirit of the game.

c. Teams must not alter or move equipment to gain an advantage.

d. Teams should make every attempt to play in similar colours or use the coloured bibs provided.

e. Teams who arrive late for their kick off time may be subject to forfeiture of the match. We encourage teams to turn up 5-10mins before KO time.

f. The signing of the entry form indemnifies Leighton Super 7s from any responsibility for personal injury or lost property whilst participating in the organised leagues. Teams are responsible for arranging their own personal insurance cover at centres where this is not automatically applicable.

g. If teams wish to cancel a match, they automatically lose 5-0 (Leighton Super 7s allows a flexible squad system) and their opponents will play a friendly arranged by Leighton Super 7s.

h. The match referee has sole discretion to alter the timings for games as may be necessary.

i. If a team fails to turn up for a scheduled fixture without giving Leighton super 7s, 14 days’ notice, they lose the fixture 5-0 and will be charged the full match fee for the missed game. Teams who wish to withdraw from the league need to give two weeks’ notice of their intent to withdraw from the league, failure to do so will result in the team being charged their full two weeks match fees.

j. Association Soccer disciplinary procedure and the disciplinary procedure is indicated on the card and it also indicates that any players disciplined will not play until the fine is paid to Association Soccer who are the governing body we affiliate to.

11. The Sin Bin

a. There is a disciplinary procedure in place for all leagues and it is the responsibility of all teams’ captains to adhere to this. However, if a player is shown the yellow card then he is sin-binned for two minutes and must wait behind his own goal until the referee instructs him to come back onto the field of play. If the player refuses to leave the pitch immediately then a red card and dismissal will occur. The referee shall be the sole timekeeper in cases of sin-bin.

12. Dismissal

a. If a player is dismissed then he should leave the pitch immediately. Failure to do so will result in the referee automatically awarding the match to his opponents.

13. Time Wasting

a. In small-sided football, officials are instructed to take a more active approach towards time wasting.

b. If a player is guilty of time wasting at any point then the referee has full discretion to either award a free kick or a penalty kick as he see fit.

c. The player does not need to be warned about time wasting.

14. What Does Your Match Fee Cover?

a. The match fee goes towards the pitch hiring enabling you to participate in the sport itself. When you pay this fee you agree that the majority or full amount of your fee is directly paid, via the organiser acting as the collection officer, for the following:

i. The hire cost of the pitch

ii. The cost of the referee and the match balls which are essential to the playing of the chosen competitive sport.

15. Penalties For Infringement Of The Rules

a. Intentional handball (and the player gains an advantage by doing so).

b. Players time wasting

c. At a drop ball situation, a player does not allow the ball to touch the surface before striking it. A player not retreating three yards from the ball or showing dissent (See rule 9).

d. A direct pass back to the keeper. In this instance the free kick should be taken three yards outside the area where the ball left the area (the back pass must be intentional and the keeper must touch the ball. If however, the ball rolls to a halt after the back pass has been made without it touching the keeper and without the ball entering the goal, then the referee should award an indirect free kick as if the keeper has touched the ball.

e. A player committing a slide tackle (players are allowed to slide in the course of making a pass, however, they are not allowed to slide when making a tackle and this is for the players’ own safety).

f. Kicking the ball away. This may also result in the referee yellow carding the offending player. A part of a players attire, or more particularly, his shoe, comes off during the course of the match (if the players shoe comes off then the referee should consider this a serious offence and this may warrant a yellow card. The referee should then instruct the player to tie up his shoelace, however, the match should continue. If a goal is scored by a player whose shoe comes off during the course of kicking the ball into the goal then the goal shall be disallowed and a direct free kick awarded to the opposition where the player kicks the ball from).

g. Fouls & Obstruction

h. A player attempting to play or playing the ball or being on the playing field with his shirt off.

PENALTY SHALL BE AWARDED WHEN,

a. The goalkeeper comes out of the area and, at the referees discretion (see previous ruling) has gained an advantage in so doing.

REFEREES DISCRETION

a. The referee may award either an indirect free kick, a direct free kick or a penalty if a team plays with more than its allotted number of players on the pitch at any one time. The referee should award the free kick (if that is his choice) when the offence is spotted and where he spotted the offence.

16. Arriving on Time

a. Leighton super 7s holds a policy whereby teams have to Pay Before you play. The captain of each team will be responsible for collecting the full amount of money for the team and paying before they can play. We encourage teams to turn up 5-10mins before KO time.

17. Act and responsibility

a. Under no circumstances will smoking be tolerated on the pitch or on the facility at any point. b. Drinks and food cannot be taken onto the pitch and can only be consumed in or around the spectator’s area. Please also put all rubbish into the Bins provided. c. Leighton Super 7s cannot be held liable for any Loss of equipment/money. Please leave all valuables at home and just bring the appropriate money and equipment to avoid this scenario.

18. Other

a. Any players that play in Leighton Super 7s leagues participate at their own risk and it is responsibility of each player to arrange either their own insurance cover or a team’s insurance cover that will cover them for injury. Leighton Super 7s holds public liability insurance only and conclude, take no responsibility for any injury sustained whilst playing in their leagues.

b. As our members you agree that when you make these payments you are making a commitment to participate for a minimum of ten consecutive weeks in the league, you automatically become our members along with other players in the league who are also our members, and that as part of our wider club or membership all our members have exclusivity on the pitch we have hired for the duration of hire and that non-members have no right to participate on the pitch during that time.

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